Armor (shield), rare (requires attunement by a (requires attunement by a Player must wear the shield while at rest for a minimum of one hour.))

An ethereal shield, Archer's Fury appears to not exist entirely within the Material Plane. When picked up, the shield itself disappears, and all that remains is a mithril bracer.

Effect: You gain a +2 bonus to AC. Two-handed weapons may be wielded when the Archer's Fury is worn. In addition, you gain a +2 to your AC when you are targeted by a ranged attack. Once per turn, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.

A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. (edited)

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: (requires attunement by a Player must wear the shield while at rest for a minimum of one hour.)

SleepyGolem

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