Armor (shield), very rare (requires attunement by a Proficiency in Shields)
This tarnished bronze shield is emblazoned with a picture of a helmet. It has the standard +2 AC modifier, but also absorbs 50% of fire and lightning damage. The absorbed damage type of up to 25hp of damage can be stored in the shield.
As a bonus action, you can fire this stored damage as a projectile up to 60 ft. Make a ranged weapon attack with proficiency to hit. (Die roll + DEX mod + Proficiency bonus)
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Ranged Weapon Attack: Fire, Proficiency in Shields, Combat, Warding
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