Weapon (greatsword), legendary (requires attunement by a Paladin)

This broadsword of white Eog was Finarfin's blade, which he wielded while leading his people to battle beneath the white banners of the Celestial Empire in the War of Wrath.  Ainacrist hits as a two-handed sword, but can be wielded in one hand.  Wielder can cast Haste on themselves 5x/day using one charge of the sword. The wielder can not be disarmed, fumble the weapon nor can they be stunned.

You gain a +3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.

While you hold the drawn sword, it creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects. If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Damage: Radiant, Advantage: Saving Throws, Immunity: Stunned, Ignore Weapon Property: Heavy, Ignore Weapon Property: Two-Handed, Weapon Property: Versatile, Paladin, Damage, Combat, Warding, Heavy, Two-Handed, Graze

Item Tags: Damage Combat Warding

Bogardsilver

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