Weapon (shortsword), artifact (requires attunement by a From lv 20 wizard)

Balmung was a sword forged by the gods than reforged by the human with the power of gods embedded in them. It was than handed down to the legendary paladin Beowulf who then sealed it away because it was too powerful only to be found again.

This magic weapon grants a +1 bonus to attack and damage rolls made with it. While holding it, the wielder can take a bonus action to cause it to poison the target for 3d4 damage until the target uses a resistance spell or dies.

As a reaction immediately after being hit by a melee attack, the wielder can cause the attacker to be Stunned until the end of the attacker’s next turn, unless the attacker succeeds on a Constitution saving throw against your spell save DC. Once used, this reaction can’t be used again until the wielder finishes a short or long rest.

As the wielder starts to fatigue the sword starts to do less and less damage. If the wielder's health drops below 0 the sword only does 1 damage no matter the hit.

 

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Melee Weapon Attack: Radiant, Damage: Slashing, Exhaustion, Unconscious, Prerequisite: 5th-level paladin. As you weaken so does the swords power. , From lv 20 wizard, Damage, Banishment, Combat, Finesse, Light, Vex

Item Tags: Damage Banishment Combat

notgoodwithnames

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