Weapon (laser pistol), unknown rarity

An ornate silver pistol with elaborate engravings, a wooden handle and several large magic infused gems of varying color that change depending on the owner. Has a second fire that can paralyze.

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Ranged Weapon Attack: Lightning, Ritual takes the five in-game minutes to perform per stone. Any blood can be used to perform the ritual. Stones charged with the ritual performers blood can be used to recharge the sidearm twice and will boost damage by 5-10 points. Stones charged with the ritual performers blood are called Greater Blood Charge Stones. Stone charged with blood from any other source can be used to recharge the sidearm once and do not boost damage. These ones are called Lesser Blood Charge Stones. Value of the stone used doesn't matter. Harder stones are recommended as cracking the stone will destabilize the charge and will trigger a sizable explosion. Explosion happens ten seconds after cracking of the stone., Range, Ammunition (Firearms), Reload, Vex

gfnafg

Comments

Posts Quoted:
Reply
Clear All Quotes