This Rapier has a built in electric charge. When Activated Caused an additional 1d10 Lightning Damage.
If enemy had metal armor on this is increased an additional 1d10. (2d10)
Proficiency with a Rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Damage: Lightning, Feat: Defensive Duelist, Twice Proficiency: Rapier, Rouge, Finesse, Vex