Carved oak wood handle with an embossed wound leather grip, this axe has two heads. One side is a silvered blade of stainless steel, engraved into this head at the join to the handle is half of a theatrical mask, with a comically grinning expression. The other side is a dark, black iron, engraved into this head at the join to the handle is a theatrical mask with a comically sad expression.
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
When you hit a target with a melee weapon attack roll a d4, on a 1-2 you hit the target with the iron side and deal 1d12 necrotic damage plus your attack modifier slashing damage to the target, you also gain hit points of the target equal to 1d6. When you hit with this side of the axe, roll a d20, if you roll a 1, roll 1d8 and suffer necrotic damage plus your attack modifier and proficiency and suffer damage equal to this value. If the target is resistant or immune to necrotic damage then you gain no hit points from the hit. On a 3-4 you hit the target with the steel side and deal 1d12 radiant damage plus your attack modifier and proficiency bonus slashing damage. When you hit with this weapon roll a d20, if you roll a 20 you can make another attack with the steel side dealing damage equal to 1d8 plus your attack modifier and proficiency damage slashing damage.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Heavy, Two-Handed, Cleave
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