You have a +3 bonus to attack and damage rolls made with this magic weapon. This versatile finesse weapon has a reach of 10ft.
This weapon is a variant of a whip designed to do bludgeoning damage. It's modeled after a children's toy but has proven to be quite effective in combat when wielded by a competent user. This yoyo consists of two small, ornately decorated iron plates joined in the center by a shaft and connected to a cord. The cord is imbued with magic to make it extremely durable. The other end of the cord connects to the palm of a fingerless, padded leather glove that protects the wearer's hand from the impact of the iron discs. The cord is thin, flexible, and highly resistant to being cut. It can support several hundred lbs without fraying or breaking. The weighted end mounts to the wrist, just below the hand when not in use.
Using an Attack Action, you can make a Special melee Attack to ensnare a creature, either to knock it prone or pull 5ft. to a square adjacent to you. If you’re able to make multiple attacks with the Attack Action, this Attack replaces one of them. The target must be no more than one size larger than you and must be within your reach. Instead of making an Attack roll, you make a Dexterity (Acrobatics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use). If you win the contest, you either knock the target prone or pull it 5 feet towards you. The ensnarement ends at the end of your combat round.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Weapon Property: Finesse, Weapon Property: Reach, Weapon Property: Versatile, Damage, Combat, Finesse, Reach, Slow
Previous Versions
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8/6/2022 10:55:32 AM
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Posted Sep 5, 2022Nobody uses whips because there is a tonne of better options, so I made the whip a little more fun and useful. You won't do much damage but you have a bit of battlefield control.