Tales have been told of Jake the Bard, sometime interim leader of the Kingdom of Ooo. His fame - and infamy - have spread far and wide, but one thing that has travelled further than even the sound of his legendary bagpipes and the tales of the destruction they bring...is the tales of his great kindness.
No one knows how or why great adventurers began to appear in Ooo, great heroes of the land who take on demons, who are chosen by dragons as protectors, who weather the hardest of storms, but all agree that Jake is at the centre of it all. Be it in the village of Mutt, building a crafting community that serves all in need, or in Ooo itself keeping the Treehouse - and indeed, main gathering point - going, or even organising a democratic vote to elect Queen Bean, Jake the Dog can be found organising, encouraging and raising spirits regardless of his own time and energy spent.
One adventure, Magpie, sought to create an item worthy of a legendary bard, to thank and to show appreciation for the time Jake has spent caring for himself and those other heroes. Scouring Ooo for certain scents and concoctions, he put all his expertise and knowledge into creating something equal to the great bard, often heard to exclaim the phrase 'bag of farts' when something was completely whack, yo.
And so...the Bag of Farts was created.
This small, green leather pouch, made from the hide of a feral Goblin chieftian, is sealed with heavy wax and lead. It feels heavy, and as if full of liquid. When gifted, it holds a full 10 charges, and every dawn regains 1d4 charges. Attuned, it gives Jake immunity to Poison damage and the Poisoned condition. When fully depleted, the bag feels empty and takes a full week to regain all 10 charged, unusable in that time. It takes an action to unseal the bag, in which case:
- 1 charge releases a noxious stench. All creatures in a 15ft cone must make a DC 12 Constitution save or spend their turn running away from Jake for their full movement while coughing and demanding to know what the hell, man.
- 3 charges releases a cloud of farts. All creatures in a 30ft radius around Jake must make a DC 15 Constitution save or spend their turns retching and coughing and take 4d6 Poison damage. This will break any concentration on a spell.
- 4 charges will target a single creature of Jake's choice, who is engulfed in the stalest, fartiest fart they can imagine. They must make a DC 15 Constitution save or be forced to move in a random direction as determined by the DM rolling a d4 and taking 4d6 Poison damageand are poisoned for 10 minutes or half on a save and no movement or poison. If forced to move, they have to loudly proclaim they did not do that, holy shit.
- 8 charges casts Stinking Cloud around Jake, though holding the bag makes him immune. Whoever smelt it, dealt it, yo.
- 10 charges unleashes an explosion of stench. Up to 5 creatures that Jake can see have to make a DC 18 Constitution saving throw as the bag explodes and covers them in the liquid contained within. On a fail, they will take 8d6 Poison damage and be poisoned for an hour, and lose their turn as they desperately fight to stay conscious from the smell. On a save, they take half damage and nothing else happens.
And lastly...
Thank you for an epic server, Jake, and Happy Birthday mate!
Notes: Immunity: Poisoned, Immunity: Poison, a fighter named Finn
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