Weapon (dagger), legendary (requires attunement by a Short Rest: Training & Long Rest: Sleeping)

+3 to attack and damage rolls made with this weapon.

This item holds 3 charges.

As a reaction if an enemy of your size or smaller that you can see rolls a melee attack that matches your AC, you can instead parry the attack and blink behind the attacker; breaking line of sight with them.

If there is no place behind the target to blink to, instead appear in the nearest spot closest to the target destination.

Regains 1d3 charges every night at midnight.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Short Rest: Training & Long Rest: Sleeping, Finesse, Light, Thrown, Nick

AyluhMao

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