This amulet was from a series of items to help creatures. This particular line of items was made after a paladin blessed his holy amulet with his dying breath, giving one of the party members an idea to make it into a summoning item. The effects of this ring can be learned by casting Detect Magic or with a DC arcana of 10.
Valhalla! As an action, any player with magic can cast a one time spell to summon an adventurer from their campaign that has passed on. They must have an item of importance to that character for this to work, and be able to cast at least one spell. The spell summons a spectral version of the deceased adventurer, who is not affected by terrain, regains all spell slots, and their main (or most used) weapon. The amulet surges with power into the caster, and summons them until the fight is over, or until their hit points drop back down to 0. After the spell has been cast, all magic fades from the amulet, and it becomes faded and worn as if it had been sitting around for years.
Notes: player with at least one spell and was friends with the deceased., Summoning, Control, Consumable, Necklace, Jewelry, Focus
Previous Versions
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8/14/2022 7:18:26 PM
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Coming Soon
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