A weapon created by the Old Gods themselves; it has belonged to many great warriors and heroes.
It senses evil, and at a short distance will pull anything that it hates toward it.
Also key to traversing dimensions, its full powers are unknown. It always returns to the Black Labyrinth once the wielder is dead...
You have a +3 bonus to attack and damage rolls made by this magic weapon.
While this weapon is wielded, attack actions can be used against any enemy within 20 feet. That enemy is magically teleported to the nearest adjacent square to you and does not get a saving throw to resist. For every five feet moved, a successful attack deals +2 damage. This effect can be applied independently to every attack made.
If an enemy within 20 feet of you attempts to take movement that would place them further from you, you may use your reaction to make an attack of opportunity. If the attack is successful, they are instead moved to the nearest adjacent square and their speed is reduced to zero.
If the wielder of this weapon dies, the weapon magically transports itself to the Black Labyrinth in an outer dimension. Even if the wielder is resurrected, the axe will not return. Only a Wish spell can be used to obtain ownership of the axe.
Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Bonus: Magic, Damage, Combat, Versatile, Topple
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