Weapon (battleaxe), legendary (requires attunement by a Soulbound, upon attunement, this weapon is bound to the creature's soul.)

Origin: This legendary axe has been soaked in the blood of its enemies through countless generations, all the malice, bloodlust and rage of the dead haunts this mighty weapon, once wielded by a mighty Dragonborn, whom was consumed by the curse and fought his allies, to which he was put to rest.


 This weapon grants a +5 to hit.

Recall: When thrown, the wielder can use a free action to summon it back to their hand, additionally if the attuned creature hasn't had contact with the weapon for a minute, it'll automatically return to their grasp.

Curse of Bloodshed: When entering Combat, the wielder must make a WIS save (DC 10) or attack the closest creature regardless of Friend or foe on a failed save. When damage is dealt with this weapon it's DC is increased by 1 and the wielder must make a WIS saving as they draw blood. It's DC resets to 10 every dawn.

Cursed Strength: If the curse is removed by a spell and not purified, it becomes a normal battle axe with no magical attributes or bonuses.

Lost Soul: Should the wielder kill an ally or they fail the save 3 times in a row, the creature is possessed by the rage and bloodlust of the axe and will go on an uncontrollable rampage till either killed or the curse is removed.

Purification: The axe can be purified through certain circumstances. The attuned creature must be killed by someone they considered a close friend, the axe shall absorb their soul and purify the curse. With it's soul absorbed into the axe the creature cannot be resurrected unless the soul removed from the axe, reverting the weapon to its cursed state.

Upon being purified the axe becomes.

Sar'croth's Storm: The soul of the Dragonborn within roars to life and it retains all the benefits of +5 and Recall, while granting the axe more power

One Charge of 6th level Call Lightning or Lightning Bolt

1d8 lightning damage on hit.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Soulbound, upon attunement, this weapon is bound to the creature's soul., Versatile, Topple

SkyeLily

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