A baseball that is meant to be thrown or hit with a club/bat. Often used in the sport sharing the same name.
If thrown, deals 1d6 + Strength Modifier with a range of 100ft/200ft.
If hit with a club/bat, deals 1d8 + Strength Modifier + Proficiency Bonus (if proficient with club/bat) with a range of 200ft/400ft.
Proficiency with a Javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Bludgeoning, Damage, Combat, Thrown, Slow
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