crafted from a strange apparatus that once powered a magical light house this rondel dagger bears a wicked spike and occasionally sparks with necrotic arcane energy
when you attack with this dagger the target takes an additional 1d8 necrotic damage on a hit
if you roll a 1 on a d20 while attacking with this weapon you take 1d8 necrotic damage and the dagger loses all magical properties until you take an action to make a dc12 intelligence check to complete the broken circuit.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Necrotic, Finesse, Light, Thrown, Nick
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