Weapon (greatclub), legendary (requires attunement by a creature of royalty )

You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to bludgeoning damage.

When you attack a creature with at least one head with this weapon and roll a 20 on the attack roll, you completely pulverize one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to bludgeoning damage, doesn't have or need a head, has legendary actions, or the DM rules that the creature is too large for its head to be pulverized entirely with this weapon. Such a creature instead takes an extra 8d8 bludgeoning damage from the hit.

This weapon is made of adamantine and can be used to stamp official documents. 

Proficiency with a Greatclub allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, creature of royalty , Damage, Communication, Combat, Two-Handed, Push

Previous Versions

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8/24/2022 2:45:06 AM
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Item Tags: Damage Communication Combat

gamemasterbeas

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