Weapon (mace), rare
While holding the baby mace the character your fighting has to roll Dc 15 wisdom save or else be inflicted with fear. Every time this weapon is used a piece of the baby falls off giving it 5 uses. 1d8 bludgeoning damage.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Frightened, Damage, Control, Debuff, Combat, Sap
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