Duplicates any material or ingredient thats put inside it. Takes an hour. Its the size of a laptop bag.
Essence of the Dragon: You can fill this small satchel with two handfuls of one of the materials listed below. Over the course of 24 hours the material turns to a fine crystal powder. You can use an action to throw one handful of powder. The powder erupts in a 10ft cone. All creatures in it have to make a Dexterity saving throw (DC17). On a fail they take 3d4 damage, on a successful save they take half damage. The damage type depends on the original material. Doing this twice empties the satchel after which you can fill it with new material.
Ash turns into a red powder, deals Fire damage.
Sand turns into a yellow powder, deals Lightning damage.
Grass turns into a green powder, deal Acid damage.
Snow turns into a blue powder, deals Cold damage.
Previous Versions
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8/25/2022 4:02:57 PM
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Coming Soon
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