Weapon (club), rare

a pair of adamantine knuckles that increase the unarmed strike damage dice by 1 dice level. example (1d4 goes to 1d6) and they are a +2 weapon. meant for monks and college of dance bards but technically anyone can use them.

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Light, Slow

TeliarSkybreath

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