Wondrous Item, uncommon (requires attunement)
An Amulet that, when worn, causes the wearer to possess a unique skill of visual slipperiness. All creatures within the vicinity, including allies, must make a DC 15 Wisdom saving throw at the beginning of their turns or forget about the wearer’s presence. On a success, they are aware of the wearer for that turn.
Notes: Deception, Jewelry
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