Wondrous Item (arrow), very rare
If a giant takes damage from the arrow, it must make a DC 17 Constitution saving throw, taking an extra 6d10 piercing damage on a failed save, or half as much extra damage on a successful one.
Once an arrow of slaying deals its extra damage to a creature, it becomes a nonmagical arrow.
Notes: Damage: Piercing, Damage, Combat, Bane
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