This is a simple leather bag, which contains 20 clear translucent magical glass orbs, which is indistinguishable from each other. These orbs are the failed or mistaken creations of a wizard's apprentice, discarded and bound to this bag so not to cause any distractions and annoyance in the wizard’s study.
As an action or bonus action, you can reach into the bag and take out one orb and roll a D20 to determine which effect the selected orb has. If all orbs are poured from the bag simultaneously, all orbs are flung 20 feet in all directions from the point of impact. And none of the orbs effects take place.
Unless otherwise stated, all orbs have an ac 10 and 2 HP.
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D20 |
Orb Effect |
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01 |
Orb of climbing. A magical 1 inch glass orb. When dropped on a slope it will roll upward. Any obstacle of the orbs size or greater in its path will stop the orb. |
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02 |
Orb of gravity resistance. A magical 1 inch glass orb. When dropped in a gravitational force, the orb falls in the opposite direction of gravity. |
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03 |
Orb of summoning. A magical 1 inch glass orb. When touched by a living creature, Summons a random orb from the "Bag of Orbs" that is currently not inside the "Bag of orbs". |
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04 |
Orb of indestruction. A magical 1 inch glass orb which is indestructible by any force. |
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05 |
Orb of resistance. A magical 1 inch glass orb with resistance to all damage. |
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06 |
Orb of distraction. A magical 1 inch glass orb. When dropped or thrown, upon impact the orb will emit an audible sound similar to a glass orb hitting a stone surface. |
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07 |
Orb of returning. A magical 1 inch glass orb. When dropped or thrown, right before impact, the orb teleports back to your hand. |
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08 |
Orb of shattering. A magical 1 inch glass orb. When dropped or thrown, the orb violently shatters to glass dust upon impact. This does not cause any damage to the target or surface. |
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09 |
Orb of finding. A magical 1 inch glass orb. When dropped the orb will gently roll towards the nearest orb, or shard of an orb from the "Bag of Orbs". The orb has a movement speed of 5 feet. Any obstacle of half the size of the orb or greater will stop the orb. |
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10 |
Orb of mending. A magical 1 inch glass orb. When touching this orb to another orb or shard of an orb from the "bag of orbs", that orb will be fully restored to it’s original state. Any other shard of the restored orb instantly disappears. |
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11 |
Orb of levitation. A magical 1 inch glass orb. When dropped this orb will levitate in place 1 foot above the ground or an object. If placed above an object and the object is moved, the orb moves with the object. Any light force will push the orb of the object, like if the object is passing through curtains or small branches of a tree, or a medium gust of wind, or if the object is tilted in any direction. |
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12 |
Orb of light. A magical 1 inch glass orb. When dropped or thrown, this orb emits dim light in a color of your choice, in an 8 inch sphere. This light is not visible from a distance of 5 feet or greater. |
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13 |
Orb of darkness. A magical 1 inch glass orb. When dropped or thrown this orb emits an 8 inch sphere of magical darkness. Identical to the spell "darkness". |
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14 |
Orb of reproduction. A magical 1 inch glass orb. When holding this orb in your hand with another orb from the "bag of orbs" for 1 minute, you create an identical copy of that orb. This can only copy one of the other orbs at the same time, any previous copy disappear when making a new copy. |
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15 |
Orb of invisibility. A magical 1 inch glass orb. This orb is invisible. Similar to the spell “invisibility”. |
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16 |
Orb of silence. A magical 1 inch glass orb. When dropped or thrown, this orb emits an 8 inch sphere of silence, identical to the spell "silence". |
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17 |
Orb of heat. A magical 1 inch glass orb. This orb emits a small amount of heat, just enough to heat a cup of water to slightly over room temperature. |
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18 |
Orb of cold. A magical 1 inch glass orb. This orb emits a small amount of cold, just enough to chill a cup of water to slightly under room temperature. |
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19 |
Orb of attraction. A magical 1 inch glass orb. When dropped or thrown, this orb slowly attracts the nearest orb from the "bag of orbs" that is currently not inside the "Bag of orbs", in a direct line toward the attracting orb, at a speed of 5 feet. Any obstacle of the same size of the orb or greater will stop the attracted orb. If placed near an «orb of repelling", the two orbs will orbit around a point between them at an 8 inch distance from each other. |
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20 |
Orb of repelling. A magical 1 inch glass orb. When dropped or thrown, the orb will repel the nearest orb from the «bag of orbs» that is not currently inside the «bag of orbs», in a direct line away from the repelling orb. At a speed of 5 feet. Any obstacle of the same size of the orb or greater will stop the repelled orb. If placed near the «orb of attraction», the two orbs will orbit around a point between them at an 8 inch distance from each other.
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Notes: version 1.1 edited to look better, fixed som spelling and counting errors. added a roll table, Summoning, Teleportation, Control, Communication, Utility, Combat, Deception, Container, transmutation, enchantment
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/29/2022 7:07:19 PM
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Coming Soon
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