Wondrous Item, artifact (requires attunement by a pirate)
- This leather bandolier holds six single shot pistols, each with a different effect. The user can roll a d6 and whatever is rolled decides which pistol is pulled out of the bandolier first. The pistols you fire then go forward until it reaches the original pulled, where a new D6 must be rolled. Each time you use this bandolier is an attack action. Make an attack roll using your Dex+proficiency bonus. 1 use = 1 full cycle. # of Uses = Half Proficiency rounded down per long rest. All save DCs are 8+prof bonus+dex mod.
- 1 - Paralyzing shot
- If this shot hits the creature is paralyzed until the end of your next turn (Str Save).
- 2 - Exploding Shot
- This pistol fires exploding ammunition. Immediately after the shot hits the creature, the target and all other creatures within 10 feet of it make a Dex save and take 2d6 fire damage on a failed save or half on a success each. A creature that fails is knocked prone.
- 3 - Heavy Shot
- If this shot hits the creature is knocked unconscious until the end of your next turn (Con Save).
- 4 - Stunning Shot
- If this shot hits the creature is stunned until the end of your next turn (Con Save).
- 5 - Flashbang Shot
- If this shot hits the creature is blinded until the end of your next turn (Con Save).
- 6 - Net Shot
- If this shot hits the creature is grappled until the end of your next turn (Dex Save).
Notes: pirate
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