Armor (shield), legendary

This adamantine shield gives the wielder a +5 to AC. 

Up to 3 times per long rest you may cast Enlarge/Reduce on self or target creature. If target creature is unwilling, the creature must make a CON save (DC 25) or take the effects of the spell. On a successful save, nothing happens. Charges reset after a long rest.

 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armored Armor Class, Advantage: Strength Attacks, Buff

Item Tags: Buff

Levelupkit

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