Armor (shield), legendary
This adamantine shield gives the wielder a +5 to AC.
Up to 3 times per long rest you may cast Enlarge/Reduce on self or target creature. If target creature is unwilling, the creature must make a CON save (DC 25) or take the effects of the spell. On a successful save, nothing happens. Charges reset after a long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Bonus: Armored Armor Class, Advantage: Strength Attacks, Buff
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Posted May 18, 2024Alright this is very much overtuned.
It's designed to get rid of any Threat easily with a reduce save dc of 25.
Also why +5 to AC
Is it not strong enough already with the enlarge reduce charges.