Armor (shield), uncommon
As an action you can yell out a challenging battle cry.
You gain +2 to your AC and saving throws, and 1d4+ Con mod temp HP for 1 minute.
Additionally all enemy creatures within 30ft must make a Wis saving throw DC(8+Prof+Con mod); On a fail, for 1 minute, they have disadvantage on all attacks made against creatures other than you, and have advantage on all attacks against you.
You can do this a number of times equal to your prof mod per long rest.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Control, Combat, Warding
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