Staff (quarterstaff), legendary (requires attunement by a Staff, legendary (requires attunement by a by a spellcaster))

Arcana Astra: You gain a +2 bonus on your spell attack modifier and your spell save DC.

Blinding Stars: As an action you can unleash a flurry of stars. Each creature of your choice within 20ft of you must make a Dexterity saving throw against your spell save DC. On a failed save they take 5d8 Radiant damage and are Blinded until the end of their next turn. On a successful save, they take half damage but are still Blinded. You can use this feature twice per long rest.

Dimension Walker: This staff holds 6 charges. You can expend the required number of charges to cast one of the spells in the list below. The staff regains all charges after you complete a long rest

Dimension Door-1 charge/Scrying-2 charges/Planeshift-3 charges

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Staff, legendary (requires attunement by a by a spellcaster), Versatile, Topple

Sola2119

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