Ring, very rare (requires attunement)

As with a standard ring of protection, you gain a +1 bonus to AC and saving throws while wearing this ring. However, this ring is bound to a paired ring, which must be worn and attuned by another creature in order to utilize its full capabilities.

If both attuned creatures are wearing their rings, and are on the same plane, they will both receive the benefit of any magical effect that increases their AC. Furthermore, any magical effect that heals hit point loss or grants temporary hit points will be divided evenly between both ringbearers.

However, this effect does come at a price, as any hit point damage dealt to either creature is divided evenly between both creatures. If the damage cannot be divided evenly, the creature who actually suffered the attack takes the extra damage.

If one of the ringbearers dies while the other survives, the survivor must make a DC15 Wisdom saving throw, suffering 4d8 psychic damage on a failed save and half as much on a successful save.

If at any point one of the rings is not attuned to a creature, or is destroyed, the other ring simply acts as a ring of protection

Notes: Bonus: Armor Class, Bonus: Saving Throws, Warding, Jewelry

Item Tags: Warding Jewelry

Travis_Legge

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