This Spear is forged from a shark's tooth found on your first dive. It represents the forging of your body into a weapon yet also represents your short comings along the way.
Frail Nature (Flaw): You have disadvantage on Strength Checks and Strength Saving throws. Additionally Strength DCs are 2 higher for you.
Failure of the Compromised (Personality Trait): You will make the best out of whatever situation you find yourself in, and will help those who are willing to do the same.
Slumbering (Uncommon). Whenever you roll a natural 20 on your attack roll with this weapon, you heal for half of the amount of damage dealt.
Stirring (Rare). The Stirring weapon has the Slumbering property. In addition, you gain a +1 bonus to attack and damage rolls made using the weapon. On a hit, the weapon deals an extra 1d6 damage of the type dealt.
Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage: Additional, Thrown, Versatile, Sap
Previous Versions
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9/9/2022 12:59:21 AM
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9/9/2022 1:14:42 AM
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