Potion, artifact
A flask containing a highly unstable liquid know as Wildfyre - when thrown it covers a 20ft area for 2 rounds. Any creature caught in the blast must make a Dexterity saving throw (14) taking 3d6 force damage or half as much with a successfuly save. If a creature is standing in the area at the start of their turn they take 3d4 fire damage.
Notes: Ranged Weapon Attack: Force, Damage: Fire
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