3 lb. (range 30/90)
Ranged Weapon - Piercing and Fire Damage. 1d10 +1 damage. Can only be used by a Charisma-based caster.
When firing the weapon, the wielder can expend a spell slot to amplify the damage. If done so, the damage is solely fire rather than fire and piercing damage. The damage changes to the below:
- 1st 2d10+1
- 2nd 3d10+1
- 3rd 5d10+1
- 4th 6d10+1
- 5th 8d10+1
- 6th 10d10+1
- 7th 11d10+1
- 8th 12d10+1
- 9th 15d10+1
If a spell slot is used to amplify the damage and the attack roll is a critical hit, roll on the wild magic table, centered on the target of the attack. If a spell slot is used to amplify the damage and the attack roll is a natural one, roll on the wild magic table, centered on the wielder.
Proficiency with a Pistol allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Bonus: Magic, Damage, Combat, Loading, Range, Ammunition (Firearms), Vex
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