Weapon (sickle), rare

"A Scythe/Sickle infused with the 'amber' of an old monolith."

You roll two D6 of damage. This weapon deals 2+ damage to your rolls.

Poisoned and frightened debuffs added to the enemy. Poison reduces enemy health by 1 each turn.

Frightened keeps enemy at least 5 ft away from player unless forced to attack. Enemy attack lowered by 1.

-Items needed to form weapon= (Amber, (*Opt. Steel)

-Blacksmith/ shopkeeper needed for item to be made. Costs 350 to 400 GP.

Proficiency with a Sickle allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Melee Weapon Attack: Poison, Frightened, Poisoned, Light, Nick

Jones_Joshua

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