When used as a melee weapon and 1d4 lighting damage to the damage total.
When used as a ranged weapon the target makes a Dexterity saving throw (DC 13) or be blinded for 1d4 turns or until they take damage.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Lightning, Damage, Combat, Finesse, Light, Thrown, Nick
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