This item replaces a lost limb—a hand, an arm, a foot, a leg, or a similar body part. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will. It detaches if you die.
This beautiful prosthetic is made of dozens of gold encased ceramic plates engraved with platinum. Each plate must have taken hundreds of hours to create. The weight is surprisingly light for its materials. but the strength of the construction implies a greater melee potential
The staff has 9 charges for the following properties. It regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the arm loses its properties and becomes a nonmagical prosthetic.
Spells
You can use an action to expend 1 or more of the staff's charges to cast one of the following spells from it, using your spell save DC:
- Cure Wounds (3 charges)
- Aid (3 Charges)
- Lessor Restoration (2 Charges)
- False Life (1-3 Charges)
- Spare the Dying (1 Charge)
Notes: Bonus: Unarmed Attacks, Proficiency: Medicine, Must replace a lost Limb
Comments