Weapon (greatsword), artifact (requires attunement by a Must be a Druid or Cleric)

An elemental blade crafted by herectic druids belonging to the circle of extinction.

You have a +3 bonus to attack and damage rolls made with this magic weapon.

A Druid or Cleric attuned to this weapon becomes proficient with it if they aren't already. This blade deals and additional 3d4 fire damage when it strikes. Upon successfully damaging a creature with this weapon, the fire damage leaps off the target of the attack and deals the same fire damage to each creature of your choice within 5ft of it. A flammable object hit by this blade ignites if not being worn or carried. While attuned to this blade, all spells cast (except cantrips) that deal fire damage, deal an additional 2d6 fire damage. 

Once per long rest if you are subjected to the damage of a magical spell or effect, you may expend your reaction to half the total damage taken. Doing this will give Armaggedon's Blade one charge. It may only ever have one charge at a time. This charge remains until used. As a reaction to being damaged, you may expend the charge dealing a number of d6s equal to your proficiency bonus in fire damage to the triggering creature. You must be able to see the target in order to use this ability.

Awakened (Once you have successfully damaged 20 creatures with spells that deal fire damage, this blade awakens new power and gains the following benefits.)

- So long as you are attuned to this blade, you gain resistance to cold and fire damage.

- Once per long rest you can cast the fire shield spell on self

- This blade acts as a magical focus granting a +3 bonus to spell attack rolls and to saving throw DCs of your spells.

- As an action you can thrust the blade into the ground and discharge a tremendous amount of magical energy into the surrounding area. A 30ft diameter area around you is engulfed in fire. The area becomes difficult terrain for everyone other than you. Each time a creature begins their turn or moves through this area, they take 13(3d8) fire damage. Your are immune to this effect. This ability lasts for one minute or until you dismiss it with a bonus action. This feature can only be used once per long rest.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Bonus: Magic, Resistance: Cold, Resistance: Fire, Proficiency: Greatsword, Bonus: Spell Attacks, Bonus: Spell Save DC, Damage: Fire, Must be a Druid or Cleric, Damage, Combat, Heavy, Two-Handed, Graze

Item Tags: Damage Combat

TalosDawnbreaker

Comments

Posts Quoted:
Reply
Clear All Quotes