Wondrous Item, artifact
A small land mine containing hundreds of steel balls, each enchanted to deal Psychic damage.
Any creature within 20 feet when the mine is triggered must succeed on a DC 15 Dexterity saving throw or take 4D6 Piercing damage, or half on a successful save. Additionally, each affected creature must succeed on a DC 15 Constitution saving throw or take an additional 4D6 Psychic damage, or half on a successful save.
The mine may be set to be triggered by proximity, pressure, or tripwire.
Notes: Damage: Piercing, Damage: Psychic, Damage, Warding
Previous Versions
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9/24/2022 6:30:50 AM
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4
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1
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1
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Coming Soon
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