Wondrous Item, varies
A bag that can not hold anything and can only have things taken out of. Players can decide whether or not to pull out an item at anytime, but it needs one day to create a new one. The item is decided by the DM.
The bag has a mind of its own and will constantly try to escalate any situation it is in to the extremes, such as a dagger during peace negotiations or a torch while talking with an overprotective dryad and her forest. Any item, that is not magical, that can fit through a 6-inch diameter hole can be created.
Notes: Container, Cursed
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