Wondrous Item, uncommon

A mechanically contained bead of pure magic, that radiates powerful energies in an area around it. A creature holding this item can use an action to regain all expended abilities from 5th level and lower. For multi Classes they gain the first 5 levels listed on their sheet. For spell casters they only regain spells below 3rd level and warlocks regain all spell slots. Taking this action destroys the arcane lock. This counts as the arcane lock breaking. 

Arcane Locks are small baseball sized magi tech balls. They weigh 5 lbs and have an AC of 17 and 10 HP Immune to Acid Poison and Psychic immune to all Conditions If one breaks all creatures take 33 (6d10) force damage and are affected by a wild magic surge. (Each creature rolls on the table) If a mage hand touches a arcane lock it disappears and the caster takes 5 (2d4) psychic damage.

Notes: Damage: Psychic

KiwiKingtheelflord

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