Weapon (scimitar), artifact (requires attunement)

This magic sword’s blade is fashioned from a horn or spine from an amethyst dragon. When you hit with an attack roll using this sword, the target takes an extra 1d8 force damage.

The sword has 3 charges and regains 1d3 expended charges daily at dawn. When you hit a creature with an attack roll using the sword, you can expend 1 charge to regain a number of hit points equal to the extra force damage the sword dealt.

While you’re holding the sword, you can use a bonus action to cause it to add a +2 to your armor class until the start of your next turn.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Force, Finesse, Light, Nick

Airwarlock

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