Weapon (longbow), legendary (requires attunement by a You must present the bow to the sun at noon to attune with the bow.)

The bow of health or famine, it may be used as regular bow, but with much greater power. It is the opposite of Artemis' Silver Bow. The bow tears life away like the harsh rays of the sun.

Health and famine manipulation: Using a charge, you may cast “Cure Wounds” at 5 level. Using a charge, you may cast “Contagion” at 5 level.

Enhanced Power: Apollo's golden bow can shoot arrows greater distances than normal bows. The bow has a range of 5280ft with no disadvantage. It all gives a +5 to hit while shooting.

Rays of The Sun: This bow shoots endless golden and radiant arrows. The arrows deal an extra 1D6 Radiant and 1D6 Fire damage on a hit.

Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Ignore Weapon Property: Range, Bonus: Ranged Weapon Attacks, Damage: Fire, Damage: Radiant, You must present the bow to the sun at noon to attune with the bow., Ammunition, Heavy, Range, Two-Handed, Slow

SilverWolf460

Comments

Posts Quoted:
Reply
Clear All Quotes