Wondrous Item, rare (requires attunement)
Once per long rest, when an attack from an enemy would reduce an ally to 0 HP, a creature attuned to this item may make a Dexterity Saving Throw with a DC equal to the initiative count of the attacking creature. On a successful save, the creature attuned to this item may use their reaction to take the dash action and must move towards the target ally using the most direct path. If the creature attuned to the Amulet ends their turn within 5 ft of the ally, they intercept the attack and take double the damage and the ally takes none. Any opportunity attacks taken during the activation of this item are made at advantage.
Additionally, a creature attuned to this amulet can use their action to expend and roll a single hit die to heal a creature within 5 feet that is at 0 HP for the amount rolled plus the attuned creatures Constitution modifier. This feature can only be used once per long rest.
Notes: 1 hour
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