Appearance: This adamantine weapon, forged by the searing breaths of dragons at ancient times and infused with the affinity of ice. It's barrel shrewdly forged to look like wings spanning along the neck of the barrel. the cylinder spins with ease but talons embroider the frame beneath. The trigger etched out to that of the fang of the dragon and exposed bullet frames could be seen within the cylinder. However the casings only signify placement but no bullet actually fits the weapon. It's grip match the leathery scale of a dragon. When touched by the one gifted with ice. Shimmering blue tendrils wrap around the weapon, bonding to its master.
Backstory: Harkon during his time in his younger years was approached in a premonitious dream. A dragon approached him and offered a gift. In this gift was the location of a mystical revolver. This weapon Harkon discovered was never meant for him, but for a pupil worthy of wielding it. This pupil will be clad in ice, followed by a god of our world. Harkon still waits for the day for this pupil to reveal himself.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Cold, Damage: Bludgeoning, Stunned, Azathol's Requiem consumes one ki point per bullet. , Combat, Range, Ammunition (Firearms), Reload, Sap
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