Weapon (dagger), rare (requires attunement by a Any)

When attuning to this weapon you chose the command word. When the word is spoken a corrosive acid starts to seep from the blade.

While attuned to this weapon when you hit a creature deal an extra 2d6 acid damage.

On a natural 20, the creature suffers a decrease to its ac by 1. This effect lasts for 1d4 rounds.

Save to prevent ac decrease is equal to 8+str/dex/char+prof bonus.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Acid, Any, Finesse, Light, Thrown, Nick

FyreVirgo

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