"In this universe, there is only one absolute."
You gain a +1 bonus to attack and damage rolls made with this magic weapon, which deals cold damage instead of bludgeoning damage.
This magic double-bladed scimitar has 10 charges, and it regains 1d6+4 charges daily at dawn. Whenever you hit a melee weapon attack made with this weapon, you can expend a charge and force the creature to make a Constitution saving throw (save DC 15) and reduce that creature's speed by 10 until the end of your next turn. If you reduce a creature's speed to 0 feet by expending a charge, the target gains vulnerability to fire damage and is considered paralyzed for the next minute. At the end of each of its turns, the creature can make another Constitution saving throw. On a success, the creature is no longer considered paralyzed.
The double-bladed scimitar is the signature weapon of Valenar elves. A haft of fine wood supports a long, curving blade on either end. Forged with techniques honed over centuries, these blades are strong, sharp, and remarkably light. Each scimitar is a masterpiece, and as a result the double-bladed scimitar is an expensive weapon (100 gp) — few though ever have the opportunity to purchase one. A Valenar blade in the hands of a non-elf is generally assumed to have been stolen or looted from a fallen foe, and a Valenar elf might feel entitled to demand its return or challenge the bearer to prove they’re worthy to wield it.
Special. If you attack with a double-bladed scimitar as part of the Attack action on your turn, you can use a bonus action immediately after to make a melee attack with it. This attack deals 1d4 slashing damage on a hit, instead of 2d4.
Notes: Bonus: Magic, Replace Damage Type: Cold, Special, Two-Handed
Previous Versions
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10/9/2022 5:23:22 AM
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