Wondrous Item, artifact (requires attunement by a Must have dex and of 16 or higher. )

Crafted from adamanthal, the legendary alloy of adamantine and mithral, these 10 inch claws are hidden in your forearm and are retractable, requiring a bonus action to activate (they come out with a "SNIKT") or to retract. These claws are wonderfully sharp and light, as well as being almost indestructible and so shiny that they glow faintly when outside of the body. These can be used in combat, dealing either or both piercing or slashing damage as well as a little bit of radiant damage. These also give you advantage on intimidation checks and grant you a climbing speed equal to your walking speed + your dexterity modifier. Each claw does 1d10 piercing + 2d8 slashing + 1d4 radiant and they can be used together (when dual wielding the claws, use the same attack role and the double the damage you roll). Alternatively, each one can do 3d8 slashing OR piercing (never both) + 1d6 radiant damage. The dexterity modifier is added to each claw attack and is doubled when using both claws. If you have proficiency with a bladed weapon (bows and crossbows do not count), then you are proficient with this. 

Notes: Damage: Piercing, Damage: Slashing, Damage: Radiant, Must have dex and of 16 or higher.

MrMage88