Wondrous Item, uncommon
When this arrow hits a creature, that creature must make a DC14 constitution check or be illuminated with bright white light for one minute. While affected in this way, attacks targeting them have advantage, they cannot hide, and cannot benefit from invisibility. An affected creature repeats the saving throw at the end of their turn, ending the effect on a success.
After this arrow hits a creature, it becomes non-magical.
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