You have a +1 bonus to attack and damage rolls made with this magic weapon.
This weapon does not fire normal bullets and doesn't require ammunition. Instead, water must be poured over it to reload the canister.
You have a +1 bonus to attack and damage rolls made with this magic weapon.
This weapon does not fire normal bullets and doesn't require ammunition. Instead, water must be poured over it to reload the canister.
Taste of Home. As an action, you can cause the gun to open a small portal to Bandle City, pouring through an enormous amount of energy into your current plane. Doing this creates a 5 feet wide line that is 40 feet long. All creatures in this line must make a Constitution saving throw against your spell save DC. On a fail, a creature takes 6d8 radiant damage, or half as much on a successful one. You then make a Strength saving throw yourself with DC 8. If you succeed, you may use this ability again within the next minute, but the DC for the Strength saving throw increases by 2. If you fail, you may not use this ability again until you finish a long rest, and you roll on the wild magic table. Once you've used this ability 3 times or when the minute after the initial use runs out, you must wait until the end of your next long rest before you can use this ability again.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, ranger that is proficient with firearms, Damage, Combat, Range, Ammunition (Firearms), Reload, Sap
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/19/2021 7:59:08 PM
|
5
|
0
|
1
|
Coming Soon
|
|
|
3/22/2023 1:40:49 PM
|
11
|
2
|
2
|
Coming Soon
|
Comments