Over the course of three hours, a spellcaster can imbue the power of a single cantrip that does not require a spell attack or saving throw into this magical ring. When they have done so, anyone who is attuned to the ring can cast the imbued cantrip.
To imbue a cantrip that requires an attack roll or saving throw the caster must take the standard three hours, but also sacrifice the required components of the spell and any valuable spell component worth between 10-15gp. The cantrip also uses the caster's spell attack modifier and save DC for any applicable roll associated with the spell.
Once the cantrip has been set, changing it requires the ring to have 20 gp worth of spell components related to the new cantrip be relinquished and absorbed by the ring.
Notes: character who wore the ring for the duration of the Imbuement
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