Wondrous Item, rare (requires attunement by a May be attuned but not needed (Read description))

A small leather pouch, about the size of a coin purse this rare magic item acts like the Bag Of Holding in that it has an interior space considerably larger than its outside dimensions. 

When making the pouch a room must be built that is no bigger than a 15-foot cube, the pouch is then placed into the centre of the room along with gems worth 1000 gold into each of the four corners, a spell is then cast to link the two, (this spell takes one hour to cast) then over the course of a week the room will slowly fade from this realm untill all that is left is the pouch, the gems are used up in this process but when complete the pouch will contain the 15-foot cubic room with a portal where the door once was. Multiple bags can be linked to the same room on the bags creation, by placing them with the first bag along with a gem worth 100 gold for each bag being linked

Anything placed into this pouch will be transported to this room, falling out of the portal, items will take 1D2 damage when falling through the portal unless the floor is cushioned or they land on something soft.

To put an item into the bag it can be no bigger than a 1-foot cube and a corner of the item must be pushed into the bag. Small items that fit into the pouch are transferred as an action larger items take time to be pulled into the dimension (between 2 to 300 rounds, up to 5 minutes)

For a creature to enter the bag it must be willing and put its hand/paw/limb into the pouch, they take 2 rounds to slowly phase into the dimension during this time its armour value is considered 10 and all hits are auto crits against them. Once phased they will travel for 4 minutes before phasing into the room that is in the bag. A creature in the bag is unable to see or hear out of the bag and any active spells will only remain active if their range is across dimensions. As long as the pouch remains in breathable air the air in the pouch remains breathable, otherwise, there is four hours' worth of air in the bag.

To retrieve an item you need to know the item is there place your hand into the bah and will it to come out, this takes the same time as the item took to enter the bag, the item will float out of the room through the portal any creature in the bag may try to grab the item and stop it leaving with a Wisdom Saving Throw vs DC 10+Wisdom Bonus unless (If one of the creatures is attuned to the bag they will auto win this contest)

Creatures being brought out this way get a Wisdom save verse the DC of 10+ Wisdom Bonus to remain in the bag (If one of the creatures is attuned to the bag they will auto win this contest), they can also willingly leave via the portal in the room at any time, this will take the same time it took them to enter with the same value AV and auto crit while they phase into the realm.

Any damage to the bag will be felt by those in the bag however the bag will auto repair its hp at a rate of 10 per day. The bag has a HP of 30, a toughness of 5 and an Armour of 11.

if distroyed the content is ejected from the bag at high speed in all directions, scattering over a 10-foot area, items take 3D6 damage ignoring item armour and toughness, anyone in the range must make a DC10+(number of items in the bag/10 rounded down) dex save or take 3D6 damage (half on successes) the room meanwhile appears at a random location in the astral plane. Any linked bags will become normal leather pouches at this point with a 20% chance of containing the 100 gold gem used to link it at its creation otherwise the gem is ejected randomly in the astral plane.

If a bag is turned inside out all the contents of the bag spill out and it is unlinked to the room until the bag is turned the right way round.

Taking a linked bag into the dimension of the room it is linked with will destroy the room resulting in a randomly chosen linked bag to eject the contents of the room in its current plane if all linked bags are in the room then the content is instead ejected into the astral plane at a random location, any remaining linked bags then become normal leather pouches with a 20% chance to contain the 100 gold gem used to create it, otherwise the gem is ejected into the astral plane.

Notes: May be attuned but not needed (Read description), Utility, Container

Item Tags: Utility Container

Talleo

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