Armor (plate), artifact (requires attunement by a must be a good aligned paladin to wield the armor.)

The chosen Bahamut Welshmen and with the help of his family and Drow had forged armor with a few magical items allowing Bahamut to truly amplify his abilities and offering protection to not just the holder but to others near him. while wearing the armor it sheds a bubble of light that can make nearby dead plants grow and seems to have a slight beacon of light shed down to the heavens above when outside. Most fiends, undead or evil-aligned creatures can sense the sheer holiness of the armor. when a creature hits you with a melee weapon attack that is undead, fiend, or evil-aligned, the creature takes 1d10 radiant damage. +2 to spell saving throw DC and spell casting and spell attack.

Nearby allies will feel protected by helm receiving a +2 to their AC (the  range is the same as the aura, and cannot be applied to the wielder.)

Holy Form: The wielder may spend 20 charges to become an Empyrean for 1 minute with a +3 to their AC, they cannot add on any of their racial traits but may cast spells and use their feats.

Guardian's Flames: for 5 charges the armor may admit an aura (the same range as the class) that can harm those of evil( fiends, undead, and evil-aligned creatures) dealing 4d10 Radiant damage when cast initially and on every start of the creatures that are being afflicted will take 2d10 radiant damage when in the range.  

Holy Touch: for 1 charge you may heal a creature you touch with 2d4 + 1

While attuned to the artifact, you regain 1d6 hit points at the start of your turn

1 minor beneficial property
2 major beneficial property



Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Advantage: Saving Throws, Bonus: Spell Save DC, Bonus: Spell Attacks, Damage: Radiant, Immunity: Blinded, Immunity: Deafened, Immunity: Petrified, Immunity: Stunned, Holy Form: The wielder may spend 20 charges to become an Empyrean for 1 minute with a +3 to their AC, they cannot add on any of their racial traits but may cast spells and use their feats. Guardian's Flames: for 5 charges the armor may admit a aura (the same rang as the class) , must be a good aligned paladin to wield the armor., Combat, Warding, Str. 15 Required, Stealth Disadvantage

Item Tags: Combat Warding

trufflefreaKw

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