Once attuned to this armor, as long as you wear it, you have advantage on death saving throws and you receive the effects of the spell death ward with no duration limit. If the spell ends, it is cast again at dawn.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. If you die while cursed by this armor, you are immediately raised as a zombie.
This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.
Notes: Combat, Warding, Cursed
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